PlayStation wants Half its Gaming Experience on PC & Mobile by 2025

Jim Ryan, the president of Sony Interactive Entertainment (SIE), said today in Sony business briefing that publishing more games on larger platforms in the next years might be profound to the industry.

According to Sony’s presentation, the firm is already reaping the benefits of bringing games like Horizon Zero Dawn, Days Gone, and God of War to PC, with PC net sales more than tripling from $80 million last year to $300 million in 2022.

Sony has been open about its aspirations to bring more games to the PC, even founding a PlayStation PC label and acquiring a PC port company last year.

According to reports, the company plans to produce at least 12 live service games in the near future. One of the slides in Ryan’s presentation projected that by 2025, half of the company’s output would be available on PC and mobile.

“PlayStation Studios historically has executed wonderfully in the delivery of a strong portfolio of narrative rich, graphically beautiful single-player games, but it’s certainly the case that we have restricted ourselves to a rather narrow portion of the gaming market,” Ryan said.

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“By expanding to PC and mobile, and it must be said… also to live services, we have the opportunity to move from a situation of being present in a very narrow segment of the overall gaming software market, to being present pretty much everywhere.”

He continued: “I think if we do this right, if we execute with intelligence and we execute with excellence, the opportunities for significant growth in the number of people who play our games, the number of people who enjoy our games, and the number of people who spend money on our games, is exponentially a large one.

Sony has already produced a few significant PC games, such as Death Stranding, Horizon Zero Dawn, and God of War. Uncharted: Legacy of Thieves Collection is also coming to the platform later this year. The gaming behemoth is also trying to appoint a senior director for PC, who will be in charge of the “global PC store’s” planning and strategy.

Nixxes Software, best known for its work on the PC versions of Square Enix trademarks such as Tomb Raider, Deus Ex, Hitman, and Thief, was recently acquired by PlayStation to help it bring its games to the platform.

“I would say for example, if we are successful in making a portion of the 12 live service games that we have in development in PlayStation Studios… if only a portion of those enjoy critical and commercial success, then the impact of that over time will be completely transformational to our business structure,” Ryan said.

SIE has been preparing for a substantial push into the mobile market for a long time. Following job adverts stating that it was launching a new business unit to adapt its “most successful franchises” for mobile, SIE appointed former Apple Arcade content chief Nicola Sebastiani to lead the company’s mobile operations in October.

Source: Dot Sports | Video Game Chronicles

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